Gregory BOVE
Gregory BOVE
Technical Game Artist (available)
Mougins, France

About

Curious by nature, I have both technical and artistic vision of my work and I wish to work in video game industry.

I am passionate and reactive, I have good skills in all steps in video game creation and I am always looking for new challenges and new skills.

I am trying to create awesome atmospheres through my work and I hope you'll enjoy it.

Resume PDF

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Skills

3D ModelingProceduralGame DevelopmentVisual EffectsPixel ArtVideo Editing

Software proficiency

Blender
Blender
Houdini
Houdini
C#
C#
C++
C++
Unity
Unity
Unreal Engine
Unreal Engine
Aseprite
Aseprite
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere

Experience

  • Multimedia Project Manager at ENERGIES 2050
    Biot, France
    February 2016 - January 2019

    - Games / App development

    - Communication support creation (brochure, sites, logo, flyers, ...)

    - Website design / integration / maintenance

    - Technical Focal point and Support

    - Community management

    - Editorial support (translation, rewriting, layout, correction, ...)

    - European project management

    - Participation in International Events (COP)

  • Mobile Game Artist at MAGMA MOBILE
    Argenteuil, France
    March 2013 - September 2013

    Participation in several mobile games' development

    - Art direction

    - 3D assets creation and integration in the Unity engine

    - 2D menus and UI creation

    - Game design in pair with a developer

  • Archviz Artist at INTERSENS
    Paris, France
    January 2009 - July 2009

    Work on 3D scenes for architectural cabinet

    - CAD plans

    - Modeling

    - Texturing

    - Rendering

    - Characters integration

    - Photoshop retouching