Burn barrel
Gregory bove burnbarrel01
Gregory bove burnbarrel02
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Burn barrel

A small FX scene made on Unreal Engine 4 with as objective to have a realistic burn barrel, with a beautiful smoke.

I used sprites (with multiple random parameters) and glowing shaders for the fire and the smoke. Then, I added particles systems for sparks. For the animation, I chose to use high parameters and speed to simulate a lively fire with a strong heat.

Finally, I needed two sequences so I edited them on premiere pro and made sound effect directly on Unreal Engine 4.

This scene and the one with the cube appearance were made for a technical test. I made these only on 2 days.
All assets were provided for this scene.

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